Starbreeze have released a developer diary video today on their upcoming game Chronicles of Riddick: Assault on Dark Athena. This looks fantastic so far with the game play elements looking to really put you into the game and feel immersed. This could be a giant leap for the series as not only are they releasing in one game the Chronicles of Riddick: Assault on Dark Athena but also the re-worked original Escape from Butcher Bay which is just fantastic. To top it all off we even get to hear the voicing from Vin Diesel himself. A bargain!
Play as Riddick on PC, Xbox 360 and PS3 from April 24th 2009.
Empire Total War has marched to number 1!
Congratulations are in order to Creative Assembly for making this superb game. The latest title in the series has just made it number one in the sales charts beating Killzone 2 by a whopping 1600 units and it only came out last week! Also another milestone achievement for the Developer is that this title is the fastest selling one in the series to date.
The chart has not had a PC exclusive game at the number 1 spot for a year and a half before today too.
No 2009 release for Rage:
Todd Hollenshead, CEO of ID Software has today announced that Rage will not be released this year. Perhaps they will be looking for a 2010 release?
We do know however that ID Software will not release any games until they are finished to perfection. This is brilliant of a Developer to still do this. Mind you they never really put a release date on the game so we probably were not expecting it this year anyway.
Godfather 2 has gone gold:
EA have announced that their sequel to the Godfather, Godfather 2 has gone gold and will be released on April 10th 2009. The game which sees you playing as a mobster who is recruited by the Corleone family to set up business in New York, Miami and Cuba by any means necessary will introduce a different kind of gameplay element to the original and play out more like the PSP version of the Godfather game. This involved you having to take over rackets in order to become the most powerful Don. Sounds interesting and hopefully it will deliver to be another great game in EA's U-turn of quality for games.
AJ
With thanks to Computer and Video Games (CVG).
Showing posts with label ID Software. Show all posts
Showing posts with label ID Software. Show all posts
Tuesday, 10 March 2009
Monday, 2 March 2009
Warning: Quake Live is Packed
Well apparently the free to play online in your browser remake of Quake 3 Arena has been a pretty big success for ID Software. When the beta went live last week there were queues of people waiting to play the game anywhere between 20,000-50,000 people. Wow all that for a free to play game? Wonder if Battlefield Heroes will have the same effect on people. Which apparently should be released sometime this year although that has not been confirmed yet.
Anyway back to Quake Live: ID have stated that they will be making their top priority the reduction of the queues. Clearly this is a huge problem for potential players as no one wants to spend all their time waiting for a game to load, even a free one.
This brings me nicely onto the subject of online free to play browser games. How do they work you might ask? Well let me answer you. Basically by micrpayments and in game advertisements. As this is a relatively new way of delivering games to people this is still quite a new thing for the games industry. The way that these in game purchases of items for your characters and the advertisements is something which has yet to be fine tuned and as to whether it will ensure the game is successful is another matter altogether.
We have however already seen in game advertisements for games, for example the most recent one I have come across is Burnout Paradise. They have billboards dotted round the city usually depicting adverts for 'Real Life' products/services as you would normally see when driving around in 'Real Life'. This works great in a modern game however would be work in the fantasy genre or WW2? If they could disquise it all to that era/setting then it could work rather well.
Need For Speed: World Online:
Today EA have released the first image of their new title Need for Speed: World Online which is set to be released in the far East by the end of the year followed by us Westerners shortly after. Well please find the image below which shows us some of the interface, the world, an in-game map and some other features. Looks rather snazzy to me although we shall have to wait and see as to whether this will sell as the recent Need for Speed games have not exactly been the best of games but time will tell and I would be interested to see as to how this will compare to other racing games at the time.

Hawx - Flying the skies with your friends (or foes):
On Friday Ubisoft released the video viewable by clicking here showing the multiplayer aspect of their new game in the Tom Clancy franchise: Hawx which is an air combat simulator coming out on the PC on the 13th March 2009 and Xbox 360 and PS3 on the 6th March 2009.
AJ
With thanks to Computer and Video Games (CVG) for providing the screenshot.
Anyway back to Quake Live: ID have stated that they will be making their top priority the reduction of the queues. Clearly this is a huge problem for potential players as no one wants to spend all their time waiting for a game to load, even a free one.
This brings me nicely onto the subject of online free to play browser games. How do they work you might ask? Well let me answer you. Basically by micrpayments and in game advertisements. As this is a relatively new way of delivering games to people this is still quite a new thing for the games industry. The way that these in game purchases of items for your characters and the advertisements is something which has yet to be fine tuned and as to whether it will ensure the game is successful is another matter altogether.
We have however already seen in game advertisements for games, for example the most recent one I have come across is Burnout Paradise. They have billboards dotted round the city usually depicting adverts for 'Real Life' products/services as you would normally see when driving around in 'Real Life'. This works great in a modern game however would be work in the fantasy genre or WW2? If they could disquise it all to that era/setting then it could work rather well.
Need For Speed: World Online:
Today EA have released the first image of their new title Need for Speed: World Online which is set to be released in the far East by the end of the year followed by us Westerners shortly after. Well please find the image below which shows us some of the interface, the world, an in-game map and some other features. Looks rather snazzy to me although we shall have to wait and see as to whether this will sell as the recent Need for Speed games have not exactly been the best of games but time will tell and I would be interested to see as to how this will compare to other racing games at the time.

Hawx - Flying the skies with your friends (or foes):
On Friday Ubisoft released the video viewable by clicking here showing the multiplayer aspect of their new game in the Tom Clancy franchise: Hawx which is an air combat simulator coming out on the PC on the 13th March 2009 and Xbox 360 and PS3 on the 6th March 2009.
AJ
With thanks to Computer and Video Games (CVG) for providing the screenshot.
Labels:
EA,
Electronic Arts,
Games,
Gaming News,
ID Software,
PC,
Playstation 3,
Xbox 360
Subscribe to:
Posts (Atom)